How to avoid vomit-inducing interactive experiences | Mumbrella360 video

Ever wondered how to execute an effective interactive experience without leaving your customers either yawning or vomiting? Experiential software company founder Jack Gillespie reveals the tricks of the trade during this session from Mumbrella360.

According to Jack Gillespie, musician, programmer and technical solutions specialist, VR is something “a bunch of you are going to be excited about, and I’m going to say is terrible”.

“In terms of interactive stuff… a whole bunch of people are going to vomit if your experience goes for more than about three minutes,” he tells the audience during the following session from June’s Mumbrella360 conference.

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