DDB automates creative process with new Schmackos campaign created programmatically
In what could be a chilling vision for the future of production and editing, DDB Melbourne has created an entire campaign using a programmatic approach to the creative, shooting the scenes which were then put into an editing and production system which stitched the work together to create the final ads.
The process removed the time-consuming and expensive manual editing process from the production of the campaign entirely. DDB Melbourne creative director, Robbie Brammall, said the approach was a response to creating a large amount of content on a tight budget.
The campaign features a range of different dogs revealing what they do to earn dog treats, with nine different ads created by the system.
“It’s something we have been trying to solve, ‘how do we create lots of great content on a small budget?’,” Brammall told Mumbrella.
Don’t fret, adland, there were still 40 people involved, according to the credits…
“The process removed the time-consuming and expensive manual editing process from the production of the campaign entirely”
Sound: Flagstaff Studios – Paul Le Couteur, Stevo Williams, Brodie Flint
Offline Editor: Marissa Brain & Alex Badham
Online Editor: Alex Badham
Animators: Alex Badham, Josh Cameron, Stafford Wilson
Gonna be honest. Sounds like you made and opening and closing graphics and just dumped your footage into it.
not programmatic whatsoever
How many editors does it take to remove the time-consuming and expensive manual editing process from the production of a campaign entirely according to DDB Melbourne?
Two it seems.
This is not programmatic.